using UnityEngine;
using UnityEngine.UI;

//自动生成于：2020/11/10 17:18:02
namespace StarForce
{

	public partial class FlyTextPage
	{

		private Button m_Btn_Choose;
		private Button m_Btn_Close;

		private void GetBindComponents(GameObject go)
		{
			ComponentAutoBindTool autoBindTool = go.GetComponent<ComponentAutoBindTool>();

			m_Btn_Choose = autoBindTool.GetBindComponent<Button>(0);
			m_Btn_Close = autoBindTool.GetBindComponent<Button>(1);
		}

	}
}
